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Tutorials on THEORY

Build Process

Posted on : Sun , 07 2015 by : virusi

BuildProcess

THEORY ON BUILD PROCESS : Fig.1 Build Process. The process of converting the source code representation of your embedded software into an executable binary image involves three distinct steps. First, each of the source files must be compiled or assembled into an object file. Second, all of the object files that result from the firs...

Bootloader

Posted on : Sat , 11 2014 by : virusi

bootloader

Theory on Bootloader : What is a boot-loader ? A boot-loader is an application whose primary purpose is to allow a systems software to be updated without the use of specialized hardware such as a JTAG programmer. The boot-loader allows a company to launch their product with software that only fulfills a portion of their final feature set ...

SIMULATORS AND DEBUGGER

Posted on : Sun , 09 2014 by : virusi

Debugger

THEORY ON SIMULATORS AND DEBUGGER: Debugger : A debugger or debugging tool is a computer program that is used to test and debug other programs (the "target" program). The code to be examined might alternatively be running on an instruction set simulator (ISS), a technique that allows great power in its ability to halt when specific condit...

Program Counter

Posted on : Sun , 09 2014 by : virusi

CoreRegister

Theory on program counter : The program counter (PC), commonly called the instruction pointer (IP) and sometimes called the instruction address register is a processor register that indicates where a computer is in its program sequence. In most processors, the PC is incremented after fetching an instruction, and holds the memory address of ...

Startup Code

Posted on : Sun , 08 2014 by : virusi

components

Theory on Startup Code : Startup code is a small block of assembly language code that prepares the way for the execution of software written in a high-level language. Each high-level language has its own set of expectations about the runtime environment. For example, C both utilize an implicit stack. Space for the stack has to be allocated and ...

Watchdog Timer

Posted on : Sun , 03 2014 by : virusi

SystemTickTimerApplication

THEORY ON WATCHDOG TIMER : A watchdog timer (WDT; sometimes called a computer operating properly or COP timer, or simply a watchdog) is an electronic timer that is used to detect and recover from computer malfunctions. During normal operation, the computer regularly restarts the watchdog timer to prevent it from elapsing, or "timing out". If...

MCU Clock

Posted on : Fri , 02 2014 by : virusi

MCUClock_example

THEORY ON MCU CLOCK : Clock is the heart of the microcontroller. It is impossible for the microcontroller to function without the clock. Depending on the Clock frequency that can be applied to the microcontroller depends how many instruction can be executed in a timeframe. So let’s take a look at different clock sources that can be applied ...

Digital to Analog Convertor

Posted on : Wed , 02 2014 by : virusi

DACApplication

Theory on digital to analog convertor : Digital to analog convertor or abbreviated DAC are the opposite of the Digital to Analog convertor. The same as ADC, one of the most important features is the resolution, this is how accurate DAC will output the voltage from the DAC register. Most used DAC’s are be 8 bit , 10 bit and 12bit. Let’s t...

Analog To Digital Convertor

Posted on : Sun , 02 2014 by : virusi

ADCVref

THEORY ON ANALOG TO DIGITAL CONVERTOR : As you know from the GPIO tutorial some pin can have two or three functions and one of that function is the conversion from Analog Voltage to Digital Voltage and this is very important because microcontrollers are digital devices, they can only differentiate between HIGH (VDD) or LOW (GND) levels on inp...

General Port Input Output

Posted on : Sun , 02 2014 by : virusi

IO_PIN

Theory on GPIO : One of the most important features of the microcontroller are the input/output pins used for connection with peripherals. Depending on the price of the microcontroller the number of inputs/output pins can vary from microcontroller to microcontroller. Not all IO pins are bidirectional if you want to know if a specific pin is...

uVision Configuration

Posted on : Sun , 02 2014 by : virusi

source_structure

uVision Configuration : In our projects we are uVision to compile and build our soft and we have decided to make a tutorial on how to create and compile a new project using uVision. Let’s begin. 1. We need to create our skeleton of our project. Create our core folder where everything will be kept (In our case it is project). After t...

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